VR Helmet Market by Type and Industry - Global Industry Analysis & Forecast to 2027

Published On : August 2019 Pages : 146 Category: Next Generation Technology Report Code : IC084760

VR Helmet Market by Type (Normal Version, Customised Version) Industry (Entertainment, Simulation Training, Game, Other) - Global Industry Analysis & Forecast to 2027

Industry Outlook and Trend Analysis

The VR Helmet Market has encountered significant development over the recent years and is anticipated to grow tremendously over the forecast period. Virtual Reality is an entrancing method to travel utilizing simply the intensity of innovation. With a helmet and motion tracking, VR gives a chance to check out a virtual space as though you're actually there. It's likewise been a promising innovation for quite a long time that is never really gotten on. That is changing with the present influx of VR products.

Drivers and Restraints

Top-down and bottom-up approaches are used to validate the global Power Tools market size market and estimate the market size for company, regions segments, type segments and applications (end users). In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.

Regional Insights

The data for 2021 is an estimate, based on the history data and the integrated view of industry experts, manufacturers, distributors and end users etc.

By Region

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Russia
    • Italy
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • India
    • Southeast Asia
    • Rest of Asia-Pacific
  • South America
    • Brazil
    • Argentina
    • Columbia
    • Rest of South America
  • Middle East and Africa
    • Saudi Arabia
    • UAE
    • Egypt
    • Nigeria
    • South Africa
    • Rest of MEA

Competitive Analysis                         

The major players in the market are profiled in detail in view of qualities, for example, company portfolio, business strategies, financial overview, recent developments, and share of the overall industry.

  • Starbreeze
  • Sony
  • Samsung
  • HTC
  • Google
  • Microsoft
  • Vive
  • Avegant

Some of the key questions answered by the report are:

  • What was the market size in 2017 and forecast from 2017 to 2027?
  • What will be the industry market growth from 2017 to 2027?
  • What are the major drivers, restraints, opportunities, challenges, and industry trends and their impact on the market forecast?
  • What are the major segments leading the market growth and why?
  • Which are the leading players in the market and what are the major strategies adopted by them to sustain the market competition?

Market Classification

·         VR Helmet Market, By Product Type, Estimates and Forecast, 2017-2027 ($Million)

o    Normal Version

o    Customised Version

·         VR Helmet Market, By Industry, Estimates and Forecast, 2017-2027 ($Million)

o    Entertainment

o    Simulation Training

o    Game

o    Other

·         VR Helmet Market, By Key Players, Estimates and Forecast, 2017-2027 ($Million)

o    Starbreeze

o    Sony

o    Samsung

o    HTC

o    Google

o    Microsoft

o    Vive

o    Avegant

·         VR Helmet Market, By Region, Estimates and Forecast, 2017-2027 ($Million)

o    North America

§  North America VR Helmet Market, By Country

o    U.S. VR Helmet Market

o    Canada VR Helmet Market

o    Mexico VR Helmet Market

o    Europe

§  Europe VR Helmet Market, By Country

·         Germany VR Helmet Market

o    UK VR Helmet Market

o    France VR Helmet Market

o    Russia VR Helmet Market

o    Italy VR Helmet Market

o    Rest of Europe VR Helmet Market

o    Asia-Pacific

§  Asia-Pacific VR Helmet Market, By Country

o    China VR Helmet Market

o    Japan VR Helmet Market

o    South Korea VR Helmet Market

o    India VR Helmet Market

o    Southeast Asia VR Helmet Market

o    Rest of Asia-Pacific VR Helmet Market

o    South America

§  South America VR Helmet Market

o    Brazil VR Helmet Market

o    Argentina VR Helmet Market

o    Columbia VR Helmet Market

o    Rest of South America VR Helmet Market

o    Middle East and Africa

§  Middle East and Africa VR Helmet Market

o    Saudi Arabia VR Helmet Market

o    UAE VR Helmet Market

o    Egypt VR Helmet Market

o    Nigeria VR Helmet Market

o    South Africa VR Helmet Market

o    Rest of MEA VR Helmet Market

Table of Contents:

1.       Introduction

1.1.     Report Description

2.       Executive Summary

2.1.     Key Highlights

3.       Market Overview

3.1.     Introduction

3.1.1.  Market Definition

3.1.2.  Market Segmentation

3.2.     Market Dynamics

3.2.1.  Drivers

3.2.2.  Restraints

3.2.3.  Opportunities

4.       Market Analysis by Regions

4.1.     North America (United States, Canada and Mexico)

4.1.1.  United States Market Status and Outlook (2017-2027)

4.1.2.  Canada Market Status and Outlook (2017-2027)

4.1.3.  Mexico Market Status and Outlook (2017-2027)

4.2.     Europe (Germany, France, UK, Russia, Italy and Rest of Europe)

4.2.1.  Germany Market Status and Outlook (2017-2027)

4.2.2.  France Market Status and Outlook (2017-2027)

4.2.3.  UK Market Status and Outlook (2017-2027)

4.2.4.  Russia Market Status and Outlook (2017-2027)

4.2.5.  Italy Market Status and Outlook (2017-2027)

4.2.6.  Rest of Europe Market Status and Outlook (2017-2027)

4.3.     Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Rest of Asia-Pacific)

4.3.1.  China Market Status and Outlook (2017-2027)

4.3.2.  Japan Market Status and Outlook (2017-2027)

4.3.3.  Korea Market Status and Outlook (2017-2027)

4.3.4.  India Market Status and Outlook (2017-2027)

4.3.5.  Southeast Asia Market Status and Outlook (2017-2027)

4.3.6.  Rest of Asia-Pacific Market Status and Outlook (2017-2027)

4.4.     South America (Brazil, Argentina, Columbia and Rest of South America)

4.4.1.  Brazil Market Status and Outlook (2017-2027)

4.4.2.  Argentina Market Status and Outlook (2017-2027)

4.4.3.  Columbia Market Status and Outlook (2017-2027)

4.4.4.  Rest of South America Market Status and Outlook (2017-2027)

4.5.     Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa and Rest of MEA)

4.5.1.  Saudi Arabia Market Status and Outlook (2017-2027)

4.5.2.  United Arab Emirates Market Status and Outlook (2017-2027)

4.5.3.  Egypt Market Status and Outlook (2017-2027)

4.5.4.  Nigeria Market Status and Outlook (2017-2027)

4.5.5.  South Africa Market Status and Outlook (2017-2027)

4.5.6.  Turkey Market Status and Outlook (2017-2027)

4.5.7.  Rest of Middle East and Africa Market Status and Outlook (2017-2027)

5.       VR Helmet Market, By Product Type

5.1.     Introduction

5.2.     Global VR Helmet Revenue and Market Share by Product Type (2017-2027)

5.2.1.  Global VR Helmet Revenue and Revenue Share by Product Type (2017-2027)

5.3.     Normal Version

5.3.1.  Global Normal Version Revenue and Growth Rate (2017-2027)

5.4.     Customised Version

5.4.1.  Global Customised Version Revenue and Growth Rate (2017-2027)

6.       VR Helmet Market, By Industry

6.1.     Introduction

6.2.     Global VR Helmet Revenue and Market Share by Industry (2017-2027)

6.2.1.  Global VR Helmet Revenue and Revenue Share by Industry (2017-2027)

6.3.     Entertainment

6.3.1.  Global Entertainment Revenue and Growth Rate (2017-2027)

6.4.     Simulation Training

6.4.1.  Global Simulation Training Revenue and Growth Rate (2017-2027)

6.5.     Game

6.5.1.  Global Game Revenue and Growth Rate (2017-2027)

6.6.     Other

6.6.1.  Global Other Revenue and Growth Rate (2017-2027)

7.       VR Helmet Market, By Region

7.1.     Introduction

7.2.     Global VR Helmet Revenue and Market Share by Regions

7.2.1.  Global VR Helmet Revenue by Regions (2017-2027)

7.3.     North America VR Helmet by Countries

7.3.1.  North America VR Helmet Revenue and Growth Rate (2017-2027)

7.3.2.  North America VR Helmet Revenue (Million USD) by Countries (2017-2027)

7.3.3.  United States

7.3.3.1.  United States VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.3.4.  Canada

7.3.4.1.  Canada VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.3.5.  Mexico

7.3.5.1.  Mexico VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.4.     Europe VR Helmet by Countries

7.4.1.  Europe VR Helmet Revenue and Growth Rate (2017-2027)

7.4.2.  Europe VR Helmet Revenue (Million USD) by Countries (2017-2027)

7.4.3.  Germany

7.4.3.1.  Germany VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.4.4.  France

7.4.4.1.  France VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.4.5.  UK

7.4.5.1.  UK VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.4.6.  Russia

7.4.6.1.  Russia VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.4.7.  Italy

7.4.7.1.  Italy VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.4.8.  Rest of Europe

7.4.8.1.  Rest of Europe VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.5.     Asia-Pacific VR Helmet by Countries

7.5.1.  Asia-Pacific VR Helmet Revenue and Growth Rate (2017-2027)

7.5.2.  Asia-Pacific VR Helmet Revenue (Million USD) by Countries (2017-2027)

7.5.3.  China

7.5.3.1.  China VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.5.4.  Japan

7.5.4.1.  Japan VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.5.5.  Korea

7.5.5.1.  Korea VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.5.6.  India

7.5.6.1.  India VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.5.7.  Southeast Asia

7.5.7.1.  Southeast Asia VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.5.8.  Rest of Asia-Pacific

7.5.8.1.  Rest of Asia-Pacific VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.6.     South America VR Helmet by Countries

7.6.1.  South America VR Helmet Revenue and Growth Rate (2017-2027)

7.6.2.  South America VR Helmet Revenue (Million USD) by Countries (2017-2027)

7.6.3.  Brazil

7.6.3.1.  Brazil VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.6.4.  Argentina

7.6.4.1.  Argentina VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.6.5.  Columbia

7.6.5.1.  Columbia VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.6.6.  Rest of South America

7.6.6.1.  Rest of South America VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.7.     Middle East and Africa VR Helmet by Countries

7.7.1.  Middle East and Africa VR Helmet Revenue and Growth Rate (2017-2027)

7.7.2.  Middle East and Africa VR Helmet Revenue (Million USD) by Countries (2017-2027)

7.7.3.  Saudi Arabia

7.7.3.1.  Saudi Arabia VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.7.4.  United Arab Emirates

7.7.4.1.  United Arab Emirates VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.7.5.  Egypt

7.7.5.1.  Egypt VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.7.6.  Nigeria

7.7.6.1.  Nigeria VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.7.7.  South Africa

7.7.7.1.  South Africa VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.7.8.  Turkey

7.7.8.1.  Turkey VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

7.7.9.  Rest of Middle East and Africa

7.7.9.1.  Rest of Middle East and Africa VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

8.       Company Profiles

8.1.     Starbreeze

8.1.1.  Business Overview

8.1.2.   Service Portfolio

8.1.3.  Strategic Developments

8.1.4.  Financial Overview

8.2.     Sony

8.2.1.  Business Overview

8.2.2.   Service Portfolio

8.2.3.  Strategic Developments

8.2.4.  Financial Overview

8.3.     Samsung

8.3.1.  Business Overview

8.3.2.   Service Portfolio

8.3.3.  Strategic Developments

8.3.4.  Financial Overview

8.4.     HTC

8.4.1.  Business Overview

8.4.2.   Service Portfolio

8.4.3.  Strategic Developments

8.4.4.  Financial Overview

8.5.     Google

8.5.1.  Business Overview

8.5.2.   Service Portfolio

8.5.3.  Strategic Developments

8.5.4.  Financial Overview

8.6.     Microsoft

8.6.1.  Business Overview

8.6.2.   Service Portfolio

8.6.3.  Strategic Developments

8.6.4.  Financial Overview

8.7.     Vive

8.7.1.  Business Overview

8.7.2.   Service Portfolio

8.7.3.  Strategic Developments

8.7.4.  Financial Overview

8.8.     Avegant

8.8.1.  Business Overview

8.8.2.   Service Portfolio

8.8.3.  Strategic Developments

8.8.4.  Financial Overview

9.       VR Helmet Market Forecast (2017-2027)

9.1.     Global VR Helmet Revenue (Millions USD) and Growth Rate (2017-2027)

9.2.     VR Helmet Market Forecast by Regions (2017-2027)

9.2.1.  North America VR Helmet Market Forecast (2017-2027)

9.2.1.1.  United States VR Helmet Market Forecast (2017-2027)

9.2.1.2.  Canada VR Helmet Market Forecast (2017-2027)

9.2.1.3.  Mexico VR Helmet Market Forecast (2017-2027)

9.2.2.  Europe VR Helmet Market Forecast (2017-2027)

9.2.2.1.  Germany VR Helmet Market Forecast (2017-2027)

9.2.2.2.  France VR Helmet Market Forecast (2017-2027)

9.2.2.3.  UK VR Helmet Market Forecast (2017-2027)

9.2.2.4.  Russia VR Helmet Market Forecast (2017-2027)

9.2.2.5.  Italy VR Helmet Market Forecast (2017-2027)

9.2.2.6.  Rest of Europe VR Helmet Market Forecast (2017-2027)

9.2.3.  Asia-Pacific VR Helmet Market Forecast (2017-2027)

9.2.3.1.  China VR Helmet Market Forecast (2017-2027)

9.2.3.2.  Japan VR Helmet Market Forecast (2017-2027)

9.2.3.3.  Korea VR Helmet Market Forecast (2017-2027)

9.2.3.4.  India VR Helmet Market Forecast (2017-2027)

9.2.3.5.  Southeast Asia VR Helmet Market Forecast (2017-2027)

9.2.3.6.  Rest of Asia-Pacific VR Helmet Market Forecast (2017-2027)

9.2.4.  South America VR Helmet Market Forecast (2017-2027)

9.2.4.1.  Brazil VR Helmet Market Forecast (2017-2027)

9.2.4.2.  Argentina VR Helmet Market Forecast (2017-2027)

9.2.4.3.  Columbia VR Helmet Market Forecast (2017-2027)

9.2.4.4.  Rest of South America VR Helmet Market Forecast (2017-2027)

9.2.5.  Middle East and Africa VR Helmet Market Forecast (2017-2027)

9.2.5.1.  Saudi Arabia VR Helmet Market Forecast (2017-2027)

9.2.5.2.  United Arab Emirates VR Helmet Market Forecast (2017-2027)

9.2.5.3.  Egypt VR Helmet Market Forecast (2017-2027)

9.2.5.4.  Nigeria VR Helmet Market Forecast (2017-2027)

9.2.5.5.  South Africa VR Helmet Market Forecast (2017-2027)

9.2.5.6.  Turkey VR Helmet Market Forecast (2017-2027)

9.2.5.7.  Rest of Middle East and Africa VR Helmet Market Forecast (2017-2027)

9.3.     VR Helmet Market Forecast by Product Type (2017-2027)

9.3.1.  VR Helmet Forecast by Product Type (2017-2027)

9.3.2.  VR Helmet Market Share Forecast by Product Type (2017-2027)

9.4.     VR Helmet Market Forecast by Industry (2017-2027)

9.4.1.  VR Helmet Forecast by Industry (2017-2027)

9.4.2.  VR Helmet Market Share Forecast by Industry (2017-2027)


List of Tables

List of Tables and Figures:

Figure United States VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Canada VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Mexico VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Germany VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure France VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure UK VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Russia VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Italy VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Rest of Europe VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure China VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Japan VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Korea VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure India VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Southeast Asia VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Rest of Asia-Pacific VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Brazil VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Argentina VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Columbia VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Rest of South America VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Saudi Arabia VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure United Arab Emirates VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Egypt VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Nigeria VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure South Africa VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Turkey VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Figure Rest of Middle East and Africa VR Helmet Revenue (Million USD) and Growth Rate (2017-2025)
Table Global VR Helmet Revenue and Revenue Share by Product Type (2017-2018)
Figure Global Normal Version Revenue and Growth Rate (2017-2018)
Figure Global Customised Version Revenue and Growth Rate (2017-2018)
Table Global VR Helmet Revenue and Revenue Share by Industry (2017-2018)
Figure Global Entertainment Revenue and Growth Rate (2017-2018)
Figure Global Simulation Training Revenue and Growth Rate (2017-2018)
Figure Global Game Revenue and Growth Rate (2017-2018)
Figure Global Other Revenue and Growth Rate (2017-2018)
Table Global VR Helmet Revenue by Regions (2017-2018)
Figure North America VR Helmet Growth Rate (2017-2018)
Figure North America VR Helmet Revenue and Growth Rate (2017-2018)
Figure North America VR Helmet by Countries (2017-2018)
Figure North America VR Helmet Revenue (Million USD) by Countries (2017-2018)
Figure United States VR Helmet Growth Rate (2017-2018)
Figure United States VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Canada VR Helmet Growth Rate (2017-2018)
Figure Canada VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Mexico VR Helmet Growth Rate (2017-2018)
Figure Mexico VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Europe VR Helmet Growth Rate (2017-2018)
Figure Europe VR Helmet Revenue and Growth Rate (2017-2018)
Figure Europe VR Helmet by Countries (2017-2018)
Figure Europe VR Helmet Revenue (Million USD) by Countries (2017-2018)
Figure Germany VR Helmet Growth Rate (2017-2018)
Figure Germany VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure France VR Helmet Growth Rate (2017-2018)
Figure France VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure UK VR Helmet Growth Rate (2017-2018)
Figure UK VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Russia VR Helmet Growth Rate (2017-2018)
Figure Russia VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Italy VR Helmet Growth Rate (2017-2018)
Figure Italy VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Rest of Europe VR Helmet Growth Rate (2017-2018)
Figure Rest of Europe VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Asia-Pacific VR Helmet Growth Rate (2017-2018)
Figure Asia-Pacific VR Helmet Revenue and Growth Rate (2017-2018)
Figure Asia-Pacific VR Helmet by Countries (2017-2018)
Figure Asia-Pacific VR Helmet Revenue (Million USD) by Countries (2017-2018)
Figure China VR Helmet Growth Rate (2017-2018)
Figure China VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Japan VR Helmet Growth Rate (2017-2018)
Figure Japan VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Korea VR Helmet Growth Rate (2017-2018)
Figure Korea VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure India VR Helmet Growth Rate (2017-2018)
Figure India VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Southeast Asia VR Helmet Growth Rate (2017-2018)
Figure Southeast Asia VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Rest of Asia-Pacific VR Helmet Growth Rate (2017-2018)
Figure Rest of Asia-Pacific VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure South America VR Helmet Growth Rate (2017-2018)
Figure South America VR Helmet Revenue and Growth Rate (2017-2018)
Figure South America VR Helmet by Countries (2017-2018)
Figure South America VR Helmet Revenue (Million USD) by Countries (2017-2018)
Figure Brazil VR Helmet Growth Rate (2017-2018)
Figure Brazil VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Argentina VR Helmet Growth Rate (2017-2018)
Figure Argentina VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Columbia VR Helmet Growth Rate (2017-2018)
Figure Columbia VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Rest of South America VR Helmet Growth Rate (2017-2018)
Figure Rest of South America VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Middle East and Africa VR Helmet Growth Rate (2017-2018)
Figure Middle East and Africa VR Helmet Revenue and Growth Rate (2017-2018)
Figure Middle East and Africa VR Helmet by Countries (2017-2018)
Figure Middle East and Africa VR Helmet Revenue (Million USD) by Countries (2017-2018)
Figure Saudi Arabia VR Helmet Growth Rate (2017-2018)
Figure Saudi Arabia VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure United Arab Emirates VR Helmet Growth Rate (2017-2018)
Figure United Arab Emirates VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Egypt VR Helmet Growth Rate (2017-2018)
Figure Egypt VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Nigeria VR Helmet Growth Rate (2017-2018)
Figure Nigeria VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure South Africa VR Helmet Growth Rate (2017-2018)
Figure South Africa VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Turkey VR Helmet Growth Rate (2017-2018)
Figure Turkey VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Figure Rest of Middle East and Africa VR Helmet Growth Rate (2017-2018)
Figure Rest of Middle East and Africa VR Helmet Revenue (Millions USD) and Growth Rate (2017-2018)
Table Starbreeze VR Helmet Financial Overview
Table Sony VR Helmet Financial Overview
Table Samsung VR Helmet Financial Overview
Table HTC VR Helmet Financial Overview
Table Google VR Helmet Financial Overview
Table Microsoft VR Helmet Financial Overview
Table Vive VR Helmet Financial Overview
Table Avegant VR Helmet Financial Overview
Figure Global VR Helmet Revenue (Millions USD) and Growth Rate (2018-2025)
Table VR Helmet Market Forecast by Regions (2018-2025)
Figure North America VR Helmet Market Forecast (2018-2025)
Figure United States VR Helmet Market Forecast (2018-2025)
Figure Canada VR Helmet Market Forecast (2018-2025)
Figure Mexico VR Helmet Market Forecast (2018-2025)
Figure Europe VR Helmet Market Forecast (2018-2025)
Figure Germany VR Helmet Market Forecast (2018-2025)
Figure France VR Helmet Market Forecast (2018-2025)
Figure UK VR Helmet Market Forecast (2018-2025)
Figure Russia VR Helmet Market Forecast (2018-2025)
Figure Italy VR Helmet Market Forecast (2018-2025)
Figure Rest of Europe VR Helmet Market Forecast (2018-2025)
Figure Asia-Pacific VR Helmet Market Forecast (2018-2025)
Figure China VR Helmet Market Forecast (2018-2025)
Figure Japan VR Helmet Market Forecast (2018-2025)
Figure Korea VR Helmet Market Forecast (2018-2025)
Figure India VR Helmet Market Forecast (2018-2025)
Figure Southeast Asia VR Helmet Market Forecast (2018-2025)
Figure Rest of Asia-Pacific VR Helmet Market Forecast (2018-2025)
Figure South America VR Helmet Market Forecast (2018-2025)
Figure Brazil VR Helmet Market Forecast (2018-2025)
Figure Argentina VR Helmet Market Forecast (2018-2025)
Figure Columbia VR Helmet Market Forecast (2018-2025)
Figure Rest of South America VR Helmet Market Forecast (2018-2025)
Figure Middle East and Africa VR Helmet Market Forecast (2018-2025)
Figure Saudi Arabia VR Helmet Market Forecast (2018-2025)
Figure United Arab Emirates VR Helmet Market Forecast (2018-2025)
Figure Egypt VR Helmet Market Forecast (2018-2025)
Figure Nigeria VR Helmet Market Forecast (2018-2025)
Figure South Africa VR Helmet Market Forecast (2018-2025)
Figure Turkey VR Helmet Market Forecast (2018-2025)
Figure Rest of Middle East and Africa VR Helmet Market Forecast (2018-2025)
Figure Global VR Helmet Forecast by Product Type (2018-2025)
Figure Global VR Helmet Market Share Forecast by Product Type (2018-2025)
Figure Global VR Helmet Forecast by Product Type (2018-2025)
Figure Global VR Helmet Forecast by Industry (2018-2025)
Figure Global VR Helmet Market Share Forecast by Industry (2018-2025)
Figure Global VR Helmet Forecast by Industry (2018-2025)

Please Note: Data related to the Companies are subject to Availability.


Research Methodology

We use both primary as well as secondary research for our market surveys, estimates and for developing forecast. Our research process commence by analyzing the problem which enable us to design the scope for our research study. Our research process is uniquely designed with enough flexibility to adjust according to changing nature of products and markets, while retaining core element to ensure reliability and accuracy in research findings. We understand both macro and micro-economic factors to evaluate and forecast different market segments.

Data Mining

Data is extensively collected through various secondary sources such as annual reports, investor presentations, SEC filings, and other corporate publications. We also refer trade magazines, technical journals, paid databases such as Factiva and Bloomberg, industry trade journals, scientific journals, and social media data to understand market dynamics and industry trends. Further, we also conduct primary research to understand market drivers, restraints, opportunities, challenges, and competitive scenario to build our analysis.

Data Collection Matrix

Data Collection Matrix

Supply Side

Demand Side

Primary Data Sources

  • Manufacturers
  • Distributors & Wholesalers
  • GPOs
  • Physicians/Specialist
  • Healthcare Providers
  • Consumers

Secondary Data Sources

  • Annual Reports/SEC Filings/ Investor Presentations/ Press Releases
  • Government/Associations Publications
  • Case Studies
  • Reference Customers

 

Market Modeling and Forecasting

We use epidemiology and capital equipment-based models to forecast market size of different segments at country and regional level.

  • Epidemiology-based Forecasting Model: This method uses epidemiology data gathered through various publications and from physicians to estimate population of patients, flow of treatment of individual disease and therapies. The data collected through this method includes statics on incidence of disease, population suffering from disease, and treatment population. This method is used to understand:
  • Number of patients for particular device or medical procedure and
  • Repeated use of particular device depending on health and condition of patient
  • Capital-based Forecasting Model: This method of forecasting is based on number of replacements, installed-based and new sales of capital equipment used in various healthcare and diagnostic centers. These three parameters are calculated and forecast is developed. Installation base is calculated as average number of units per facility; while sales for particular year is calculated from number of new and replace units. Secondary data is collected through various supply chain intermediaries and opinion leaders to arrive at installation and sales rate. These techniques help our analysts in validating market and developed market estimates and forecast.

We do forecast on basis of several parameters such as market drivers, market opportunities, industry trends government regulations, raw materials supply and trade dynamics to ensure relevance of forecast with market scenario. With increasing need to granulized information, we used bottom-up methodology for forecasting where we evaluate each regional segment differently and combined all forecast to develop final market forecast.

Data Validation

We believe primary research is a very important tool in analyzing and forecasting different markets. In order to make sure accuracy of our findings, our team conducts primary interviews at every stage of research to gain deep insights into current business environment and future trends and key developments in market. This includes use of various methods such as telephonic interviews, focus groups, face to face interviews and questionnaires to validate our research from all aspects. We validate our data through primary research from key industry leaders such as CEO, product managers, marketing managers, suppliers, distributors, and consumers are frequently interviewed. These interviews provide valuable insights which help us to have better market understanding besides validating our estimates and forecast.

Data Triangulation

data triangulation

Industry Analysis

Qualitative Data

Quantitative Data (2017-2025)

  • Market Dynamics (Drivers, Restraints, and Challenges)
  • Industry Trend Analysis
  • Market Opportunities
  • Government Policies and Regulations, Patent Analysis, and Reimbursement Policies
  • Porter’s Five Forces and PESTLE Analysis
  • Key Developments and Competitive Landscape
  • Market Assessment and Forecast
  • Market Assessment and Forecast, By Product
  • Market Assessment and Forecast, By Technology
  • Market Assessment and Forecast, By Application
  • Market Assessment and Forecast, By End User
  • Market Assessment and Forecast, By Region/Country

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